The game is based on an episode of the Angelo animated series in which he attempts to create a paper plane that will fly far enough make a world record. The player is required to launch the plane, and then navigate it as long as possible. The paper plane can be upgraded to let it […]
A survival horror game made along with two artists (Zaheer Mukhtar and Yousaf Ejaz) in a three-day game jam hosted by we.R.play. The theme of the game jam was “smoke”. The game presented a linear narrative where an employee wakes up to find his office deserted and tried to figure out where his colleagues went. The...
Three of my group partners and I created a game for our final year project for BS (Computer Science). We modified an open source car racing game to accept whatever map we chose. The idea was to replicate real-life maps, road tracks and surroundings and use them in the game. The game started with a window...