in Game Dev+Projects+Unity

Happy Hour (Game Jam)

A survival horror game made along with two artists (Zaheer Mukhtar and Yousaf Ejaz) in a three-day game jam hosted by The theme of the game jam was “smoke”. The game presented a linear narrative where an employee wakes up to find his office deserted and tried to figure out where his colleagues went. The only tool the protagonist has is a flashlight; the player can interact with certain environmental objects like doors blocking his path and clues all over the office building.

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