Raheel Yawar

Happy Hour

A first-person game jam entry, made in Unity in 2013.

← Archive

A survival horror game made with two artists (Zaheer Mukhtar and Yousaf Ejaz) in a three-day game jam hosted by we.R.play. The theme of the game jam was “smoke”. The game presented a linear narrative where an employee wakes up to find his office deserted and tries to figure out where his colleagues went. The only tool the protagonist has is a flashlight; the player can interact with certain environmental objects, like doors blocking his path and clues all over the office building.

← Back to the archive