I'm a software engineer based in the San Francisco Bay Area. Currently, I'm a senior engineer at Meta working on Applied AI.
Most of my career has been video game development including games, tools and engine development. I've also worked on developer platform engineering and profiling tools.
I have a master's in Media Informatics from RWTH Aachen, where I specialized in computer graphics and machine learning. The thesis became two published papers and, indirectly, a DreamWorks RPG.
Outside of that I write — a weekly newsletter and longer essays — and in 2024 I published a book about my grandfather's journey during and after from the partition of India.