Raheel Yawar

Bakugan: Die große Schlacht

A city-smashing action game where you start small and grow by wrecking things.

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A 3D action game for Bakugan: Battle Planet, built in a proprietary WebGL-based engine at Flying Sheep Studios for Super RTL's Toggo platform. The title means “the great battle”.

You pick a Bakugan and a level and are dropped into a city. You grow by running into things and destroying them. The bigger you are the bigger the items you can destroy until eventually you get big enough to bring down the headquarter's force field and the HQ itself.

Scattered through the city are BakuCores, pickups that raise or lower your damage and speed or heal you. A clock runs the whole time, and the four levels rate themselves by difficulty and hand back the locked Bakugan — Pegatrix, then Trox — as rewards.

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