in Golang

Get Specifics with Golang Memory Profiler

I created a web-server using Golang that ran machine learning algorithms for a video game. I was aware that the algorithms will take a large number of resources as the player data increases but I saw very large and inconsistent memory spikes that could use up to 4 to 6 gigs of RAM before going back […]
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in Game Dev+Projects

Hotel Transylvania – Tower Builder

Stack as many rooms as possble and build your own scary hotel. But the higher you go, the more wobbly the tower will be. Use the power-ups to keep the tower secure and drop in bonus rooms.  This game was created using the Phaser library. It was developed by Flying Sheep Studios for Super RTL […]
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in Projects

Sally Bollywood – Catch the Culprit​ (Match Three)

Help Sally through the Gem Basher to get the highest score possible. The score reveals clues which need to be committed to memory. You’re then shown a list of mugshots and have to point out the culprit form the line-up. The more bad guys you catch, the higher your score. This game was created using […]
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