in Game Dev+Projects+Unity

Happy Hour (Game Jam)

A survival horror game made along with two artists (Zaheer Mukhtar and Yousaf Ejaz) in a three-day game jam hosted by we.R.play. The theme of the game jam was “smoke”. The game presented a linear narrative where an employee wakes up to find his office deserted and tried to figure out where his colleagues went. The...
Read More
in Projects

Map Scamper (BS Final Year Project)

Three of my group partners and I created a game for our final year project for BS (Computer Science). We modified an open source car racing game to accept whatever map we chose. The idea was to replicate real-life maps, road tracks and surroundings and use them in the game. The game started with a window...
Read More